10am – 5pm, Sat. - Sun., June 23 - 24
Attendees will be working on an iMac. The workshop capacity is limited to 10 people.
Autodesk® Flame software connects editing and visual FX by integrating familiar editing tools and node-based compositing directly into the timeline. Save time from complex multi-application workflows by having all the tools you need at your fingertips so you can focus on being creative.
The 2-day class provides an introduction to working with Autodesk® Flame and includes demonstration and hands-on exercises in editing, color correction, compositing, and animating in 3D space. It is designed for students who have knowledge of film or television-practices, but are novices to Autodesk Flame product family.
Goal
Understanding of the project workflow in Flame:
At the end of day 1 of the course, the editor will be able to create projects in Flame, import source material, edit a sequence, add segment based FX and output to file.
At the end of day 2 of the course, the editor will be able to understand and create node-based effects inside the Smoke timeline.
Outline Duration: 2 x 6 hours
Saturday Day 1 – Conform and Editing
The Timeline: Editorial and finishing
Before we start: Where does everything live?
Set up a project: project and user settings
The media and conform tabs: import and export
The media panel: Libraries and desktop reel groups
The timeline tab: clip viewing and editing
The FX menu: transitions and segment FX
Color Correction: make it look right
Sunday Day 2 –FX and Finishing
Tracks: compositing layers in the timeline
The processing pipeline: what is in a clip?
Node-based magic: all the fx tools at hand
BatchFX: converting segment based fx
The Batch environment: connecting fx-nodes
Rotoscoping: Gmask and tracking
Compositing: keying elements over a background
Compositing in 3d: the Action node
Output: file and archive
Instructor: Sibille Cooney