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Materials for This LessonComplete Tutorial If you’ve spent any time watching TV in recent years, you have undoubtedly seen commercials where a car comes tearing around a corner, freeze frames for a beat and then blasts off into the distance. If you’ve wondered how you can create that effect in After Effects, the answer is time-remapping.
Time-remapping is one of the program’s most versatile and powerful features. It enables a user to loop a clip or vary its playback speed or direction, all within a single layer, without having to make cuts, change in and out points or duplicate layers. In time-remapping, keyframes are used to set reference points within a source clip. The time between those reference points can then be stretched or compressed, slowing down or speeding up that portion of the clip. Time-remapping can be applied to video footage layers (QuickTime, AVI or image sequence formats), as well as audio layers and pre-composed (nested composition) layers. In this article, I’ll start by discussing how After Effects handles time-remapping and what the basic options are, and then I’ll walk you through a simple step-by-step tutorial. Enabling Time-Remapping Before you can use time-remapping, you must enable the feature for the layer you want to affect. First, click on the layer in the timeline to select it, then go to the Layer menu and choose Enable Time Remapping. This creates a new property called Time Remap under that layer in the timeline. You can display the Time Remap property by selecting the layer and hitting the U key on the keyboard. When time-remapping is first enabled for a layer, the results are not very obvious. In the case of audio or video layers with a set duration, the most noticeable difference is that the layer’s potential length extends to the end of the composition. In the timeline, this is represented by the light-colored bar behind the layer (Figure 1). Enabling time-remapping for a layer does not affect how the layer plays back within your composition. Until you set and change keyframes for the Time Remap property or alter the layer’s in or out points, the footage will continue to play exactly as it did before you enabled time-remapping. How to Use Time-Remapping Time-remapping alters the relationship between the source footage and the timeline. Each keyframe’s value is a timecode that represents the original timecode location of a frame in the source clip. The keyframe’s position in the timeline determines when that source clip frame will actually play. By changing the distance between key-frames, you can change the speed at which the source clip plays back within the composition.
When time-remapping is applied to a layer, After Effects automatically sets two keyframes for the Time Remap property — one at the layer’s in point, and one at its original out point. In the example pictured in Figure 2, the same video source clip appears in three layers, each of which has time-remapping enabled. In each case, the in-point keyframe (the first frame of the source clip) plays at 00:00:00 and the out-point keyframe represents frame 00:00:20 in the original clip. As the out-point keyframe is moved in the timeline, the last frame of the source clip is remapped to a new position on the timeline, and the footage in between is condensed or stretched to fit the space in between. Layer Two plays back at the actual speed of the source clip, because the in-point and out-point keyframes for Time Remap have not been moved. Layer One plays back faster than the original clip, because the two keyframes have been brought closer together — the out point is mapped to a point earlier in time than where it occurs in the original clip. Layer Three plays back slower, because the keyframes have been spaced further apart. Using More Than Two Keyframes While this is an easy way to speed up or slow down a clip, time-remapping can do much more sophisticated adjustments. When working with Time Remap keyframes, you are not limited to the in-point and out-point keyframes that are set when you enable the property. You can create new keyframes for Time Remap using the same techniques you would for any other property.
Scrub through the clip by dragging the time marker until you locate a frame for which you wish to set a keyframe. (As you scrub through the timeline, you’ll notice that the Time Remap value changes. It represents the source clip frame that is playing at that timeline position.) You can create a keyframe by checking the set-keyframe switch in the A/V panel of the timeline or by changing the Time Remap value (Figure 3). Once you have created additional key-frames for the Time Remap property, you can then slide them around. When you change their position under the timeline, you change how the footage plays within the composition, because you are telling those frames to play at a different moments in time. You can also change the value of an existing keyframe. This changes the point in the source clip that the keyframe refers to and remaps the time values between keyframes as needed. Time Remap Exercise In this example, we’ll use a 20-frame loop of an animated character’s walk cycle to illustrate how to apply and use the Time Remap property. We’ll set Time Remap keyframes to make the character’s walk loop forwards and backwards at various speeds, all within the same layer. To follow along, you'll need to download the sample files from the Guild website: www.editorsguild.com/aftereffects.
Time-remapping opens up a host of possibilities — the
exercise in this article only scratches the surface. Here are a
few more tips:
Keep in mind that in those flashy car ads, video compositing and effects treatments are combined with production techniques. Footage is typically shot at a higher frame rate so that there are more frames to time-remap in the compositing and effects stage. |