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EDL
Delivery For Sound:
Sound Editor Tells All
by David Grecu
Fixable
and Unfixable Problems
Ah, fall is upon us again. Soon the
daylight hours will wane, the leaves will change (sort of),
and TV production will resume in earnest- which of course
means... EDL problems.
For sound purposes, an EDL is a
blueprint, used by various "auto-assembly" programs, that
tells an audio workstation what to digitize. This process is
similar to an on-line session, or to digitizing in the Avid.
Any erroneous or useless information can cause time-
consuming search-and-rescue missions for the sound
crew.
The most common "pesky" problems stem
from erroneous sound information entered into flex files and
lab rolls. However, as long as everything is in sync, the
unsuspecting assistant will digitize as usual - and pass
along a tiny time-bomb for sound.
With a little detective work, we can
usually follow the paper trail, deduce the correct take, and
sync it manually. However, some problems and omissions of
information are so overwhelming that they cannot be fixed by
the sound crew in a reasonable time frame.
Reel
ID's
The basic rule is: An EDL for sound
must always refer to the sound roll number (and its
corresponding timecode) that your sound facility will use
for re-digitizing.
This means that the Reel ID#'s in the
EDL must be the Sound Roll #'s. It follows that the source
timecode must be the timecode on those sound rolls. No
matter what kind of project you are working on. Sound
obvious? More than once I've received an EDL with lab roll
numbers and timecode. Completely useless!
If your production mixer is making
simultaneous recordings on another medium (back-up DATs or
Ž") the timecode on both media should be the same. (Please
tell me it has timecode, right?) If they are not the same,
there is going to be trouble when the sound editors try to
re-digitize using erroneous or non-existing timecode. Try to
make sure the telecine house is using the same source the
sound house will use.
Clip
Name
The other piece of information that is
essential to include in the EDL is the clip name.
Auto-assembly programs also use this field in the EDL to
automatically name each clip with the scene and take #. It
also makes the hard copy of the EDL a useful document as
opposed to, say, hieroglyphics. Therefore, you should always
check "clip name" in the EDL manager.
Disk and
EDL File Format
The last essential items to know are:
1) floppy disk format and 2) EDL list format. ProTools will
need a Macintosh disk, Studioframe and Fairlight will need
an IBM/DOS format disk. As for the EDL, all three of those
systems use the lowly CMX-3600 file format. The most common
problem I've seen is a good EDL delivered on the wrong
format disk, or in a file format that is unreadable. Nice
try!
Patching
Info
Now for a gray area. Unless they are
told otherwise, all auto-assembly programs assume that
whatever is on track 1 of your sequence came from audio Ch.1
of a production sound roll. Similarly, it is assumed that
whatever is on track 2 of your sequence came from Ch.2 of
production audio. This gets to be a problem in auto-assembly
when there is radically different information on production
Ch.1 and 2.
For instance, perhaps production Ch.1
was music playback, but for convenience was relegated to
Avid track 2 (with some edits). Dialogue was recorded on
production Ch.2, but was put on track 1 of the Avid with the
rest of the production dialogue. Unless this track
information is contained in the EDL, the initial sound
auto-assembly will be FUBAR, with the dialog edits applied
to the music track and vice versa.
There are two ways a picture assistant
can help. The safest is to ensure that Ch.1 of production
audio remains on track 1 of your sequence, and that Ch.2
goes to track 2. Nevertheless, audio overlaps (putting Ch.1
audio on track 2) are a frequent necessity. That is why
"patching info" should always be checked off in EDL Manager
Options, especially when creating the hard copy of the
EDL.
Even if the auto-assembly software at
the sound house can't read that info off the EDL disk, the
hard copy is there to explain the situation. Make a test EDL
disk with patching info in it and send it to your sound
crew. If it works, their lives just got a lot easier. Even
if it doesn't, they will appreciate the effort.
Optimize
List
When creating the EDL disk, I've found
that this option can hurt more than help, so it's wiser to
leave this option unchecked. Smart auto-assembly programs
will optimize the list themselves, combining events in the
way best for that program. However, I would check it off for
the hard copy because it makes it shorter, easier to read,
and quicker to print.
Thanks to David Crabtree at 'NYPD
Blue' for great lists and Dave Whittaker for ProTools
advice.
David Grecu has been a feature and
TV dialog
editor for seven years and works at Miles O'Fun Inc.
He trained on the Avid Media Composer this summer.
You can reach him at: bethdavid@earthlink.net
Reprinted from
The Motion Picture Editors Guild Newsletter
Vol. 19, No. 5 - September/October 1998
Guild
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